
We got our report card!
… and it’s far from the “student who shines by their absence” or “could do better”
We’re excited to share our latest educational initiative, carried out through our BavAR[t] app and the Pass Culture program, organized by the Ministry of National Education and Youth.
TraAM Plastic Arts Workshop: “I exhibit, I diffuse outside the classroom, at the places of my sources of inspiration”
This immersive experience allowed students to explore and showcase local heritage through 3D artistic creations. With the help of BavAR[t], students were able to digitize their works, geolocate them, and virtually display them at inspiring, real-world locations.
Key Steps of the Project:
- Project Presentation and BavAR[t] Introduction: Led by Chloé Guennou, astrophysicist and co-founder of AR[t] Studio.
- Plastic Arts Creations: Students worked on artistic creations in class, followed by photography and audio recordings.
- 3D Digitization: Works were digitized using Scaniverse and Polycam.
- Virtually Geolocated Exhibition: Through BavAR[t], students could see their creations integrated into the real world via augmented reality.
This innovative approach not only enriched the educational experience but also opened new perspectives on the fusion of plastic arts and digital technologies.
The Pass Culture and Académie d’Orléans-Tours, with their invaluable support, highlight the transformative potential of digital technology in art education.
Teachers and Education Enthusiasts: Discover how BavAR[t] can transform your educational projects and showcase your students’ creations outside the classroom!